Creating Location-Based Augmented Reality Games and Immersive Experiences for Touristic Destination Marketing and Education.
Alexandros KleftodimosAthanasios EvagelouStefanos GkoutziosMaria MatsiolaMichalis VrigkasAnastasia YannacopoulouAmalia TriantafillidouGeorgios LappasPublished in: Comput. (2023)
Keyphrases
- augmented reality
- learning games
- virtual reality
- mixed reality
- multi user
- virtual environment
- serious games
- human computer interaction
- interactive narrative
- virtual objects
- immersive environments
- virtual world
- three dimensional
- molecular structures
- promising experimental results demonstrate
- mobile devices
- role play
- digital games
- social media
- live video
- location based services
- fiducial markers
- learning experience
- real scenes
- real environment
- social networking
- tangible interaction
- e learning
- learning environment
- computer generated images
- role playing game
- expert systems
- game players
- vision system
- game based learning
- mobile learning
- learning processes
- video games
- artificial intelligence