Contract-based general-purpose GPU programming.
Alexey KolesnichenkoChristopher M. PoskittSebastian NanzBertrand MeyerPublished in: GPCE (2015)
Keyphrases
- general purpose
- graphics processing units
- programming language
- gpu implementation
- graphics hardware
- special purpose
- domain specific
- parallel computation
- parallel programming
- real time
- graphics processors
- application specific
- parallel implementation
- supply chain
- object oriented programming
- tightly coupled
- parallel architectures
- parallel computing
- computing systems
- relational databases
- artificial intelligence