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Using Semantics to Improve the Design of Game Worlds.
Tim Tutenel
Ruben Michaël Smelik
Rafael Bidarra
Klaas Jan de Kraker
Published in:
AIIDE (2009)
Keyphrases
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design process
conceptual model
expert systems
neural network
case study
design tools
database systems
user interface
programming language
building blocks
video games
design principles
engineering design