Augmented Reality for assembly operation training: does immersion affect the recall performance?
Andrea GenerosiThomas AgostinelliMaura MengoniSilvia CeccacciPublished in: MetroXRAINE (2022)
Keyphrases
- augmented reality
- virtual reality
- virtual objects
- markerless
- human computer interaction
- mixed reality
- multi user
- real environment
- promising experimental results demonstrate
- mobile augmented reality
- molecular structures
- virtual environment
- head mounted display
- real scenes
- camera tracking
- real time
- real objects
- video sequences
- learning games
- image sequences
- fiducial markers
- artificial intelligence