Co-Cap: energy-efficient cooperative CPU-GPU frequency capping for mobile games.
Jurn-Gyu ParkChen-Ying HsiehNikil D. DuttSung-Soo LimPublished in: SAC (2016)
Keyphrases
- energy efficient
- mobile games
- cooperative
- graphics processing units
- wireless sensor networks
- sensor networks
- energy consumption
- base station
- handheld devices
- real time
- mobile phone
- mobile devices
- energy efficiency
- parallel processing
- routing algorithm
- mobile learning
- routing protocol
- multi agent systems
- computer games
- learning games
- educational games
- learning scenarios
- sensor nodes
- parallel programming
- multithreading
- e learning