Accessmath: Towards Developing an Accessible Interactive Learning Platform to Overcome the Challenges of Blind and Visually Impaired Students in Learning Mathematics.
Muhammad ShoaibRosane MinghimDonal FitzpatrickIan PittPublished in: HCI (15) (2024)
Keyphrases
- learning platform
- learning activities
- students learning
- learning environment
- learning materials
- interactive systems
- lessons learned
- learning games
- cognitive skills
- highly interactive
- blind and visually impaired
- user friendly
- java programming
- virtual learning environments
- mixed reality
- machine learning
- databases
- learning outcomes
- learning systems
- virtual environment
- collaborative learning
- multimedia
- data mining