Towards remote rehabilitation with gaming, digital monitor and computer vision technologies.
João OliveiraAlexandre CarrançaEduardo SantosLuis EvangelistaRosane SampaioJoana AndradeYusbel Chávez CastillaNuno SousaEdel Reyes GarciaLuís Gonzaga MagalhãesPublished in: Web3D (2024)
Keyphrases
- st century
- computer vision
- real time
- pattern recognition
- monitoring system
- digital media
- computer graphics
- optical flow
- object detection
- image understanding
- video games
- computer games
- vision system
- image matching
- pose estimation
- ambient assisted living
- camera calibration
- structure from motion
- signal processing
- object recognition
- video surveillance
- educational games
- continuous monitoring
- shape matching
- virtual environment
- image features
- image analysis
- face recognition
- data mining