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A stochastic and scalable approach for real-time global illumination.

Gilles LaurentCyril DelalandreGrégoire de La RivièreTamy Boubekeur
Published in: I3D (2016)
Keyphrases
  • global illumination
  • real time
  • monte carlo
  • computer graphics
  • ray tracing
  • structured light
  • photorealistic
  • graphics hardware