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A Study of the Perceived Recognition Affecting the Adoption of Innovation with Respect to the Online Game in Taiwan.

Julia Ying-Chao LinEdward Shih-Tse WangLeticia L. Y. KaoJulian Ming-Sung Cheng
Published in: Cyberpsychology Behav. Soc. Netw. (2007)
Keyphrases
  • online game
  • information systems
  • case study
  • online gaming
  • mobile devices
  • social interaction
  • user acceptance
  • technology adoption
  • multi player