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Design guidelines and tools for creating believable motion for personal robots.
Martin Saerbeck
Albert J. N. van Breemen
Published in:
RO-MAN (2007)
Keyphrases
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design guidelines
design principles
humanoid robot
design issues
user interface
mobile robot
educational games
design process
interface design
personal information
virtual environment
artificial intelligence
design tools
user groups
case study
association rules
data model