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A Virtual Reality Archaeological Framework for the Investigation and Interpretation of Ancient Landscapes.
Eugene Ch'ng
Robert J. Stone
Theodoros N. Arvanitis
Published in:
EuroIMSA (2005)
Keyphrases
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virtual reality
virtual environment
computer graphics
augmented reality
three dimensional
cultural heritage
virtual museum
virtual reality technology
data analysis
photorealistic
computer animation
real time
image processing
virtual world
virtual humans
computer interface