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Short- and long-term effects of embodied experiences in immersive virtual environments on environmental locus of control and behavior.

Sun Joo (Grace) AhnJeremy N. BailensonDooyeon Park
Published in: Comput. Hum. Behav. (2014)
Keyphrases
  • short and long term
  • immersive virtual environments
  • climate change
  • short term
  • long term
  • control system
  • evolutionary design
  • synthetic characters
  • information systems