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Report on the Advances in Computer Chess 8 Conference.
Yngvi Björnsson
Mark G. Brockington
Andreas Junghanns
Aske Plaat
Published in:
J. Int. Comput. Games Assoc. (1996)
Keyphrases
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computer chess
evaluation function
brute force
artificial intelligence
heuristic search
game tree search
search algorithm
selected papers
machine learning
artificial neural networks
state space
constraint programming
video games