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Too good to fire: Non-assortative matching to play a dynamic game.
Benjamin Sperisen
Thomas Wiseman
Published in:
Games Econ. Behav. (2020)
Keyphrases
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game playing
pac man
pattern matching
matching algorithm
dynamic environments
video games
american football
game players
online game
game theoretic
game design
image matching
keypoints
web services
computer games
game theory
multi player
mobile robot