Visual discomfort with stereo 3D displays when the head is not upright.
David KaneRobert T. HeldMartin S. BanksPublished in: SD&A (2012)
Keyphrases
- gaze contingent
- computer vision
- visual field
- visual representation
- camera setup
- stereo images
- stereo vision
- stereo matching
- low level
- real time
- visual information
- optic nerve
- stereo reconstruction
- eye gaze
- stereo camera
- visual features
- image pairs
- visual perception
- dynamic programming
- head motion
- omni directional
- visual cues
- head mounted
- high level