When Students are Players: Toward a Theory ofStudent-Centric Edu-Gamification Systems.
Connie S. BarberPublished in: J. Inf. Syst. Educ. (2021)
Keyphrases
- game mechanics
- grounded theory
- high school students
- learning outcomes
- distributed systems
- learning environment
- complex systems
- higher education
- theoretical framework
- distance learning
- high school
- student learning
- learning experience
- language learning
- distance education
- computer systems
- collaborative learning
- data structures and algorithms