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The Effects of Group Composition and Social Preference Heterogeneity in a Public Goods Game: An Agent-Based Simulation.
Pablo Lucas
Angela C. M. de Oliveira
Sheheryar Banuri
Published in:
J. Artif. Soc. Soc. Simul. (2014)
Keyphrases
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public goods
social media
incentive mechanism
game theory
knowledge sharing
social networks
free riding
social interaction
reinforcement learning agents
social skills
computer games
information systems
network effects
group buying
individual level
multiple criteria
multi agent systems