Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control.
Herwin van WelbergenBen J. H. van BastenArjan EggesZsófia RuttkayMark H. OvermarsPublished in: Comput. Graph. Forum (2010)
Keyphrases
- virtual humans
- trade off
- real time
- visual feedback
- virtual reality
- embodied agents
- control system
- virtual environment
- virtual world
- data acquisition
- multi party
- real time control
- motion capture
- virtual training
- computer graphics
- dialogue management
- social skills
- face to face interaction
- human emotion
- low cost
- image processing
- agent model
- vision system
- distributed systems
- real time rendering
- user interface
- spatio temporal
- three dimensional
- machine learning