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Stress-Mentor: Linking Gamification and Behavior Change Theory in a Stress Management Application.
Corinna A. Christmann
Alexandra Hoffmann
Gregor Zolynski
Gabriele Bleser
Published in:
HCI (29) (2018)
Keyphrases
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decision support
management system
neural network
data sets
theoretical basis
application specific
information management
user experience
service platform
human behavior
theoretical framework
data processing
data management
knowledge management
information technology
case study
information retrieval