Video Games as a Corpus: Sentiment Analysis using Fallout New Vegas Dialog.
Mika HämäläinenKhalid AlnajjarThierry PoibeauPublished in: FDG (2022)
Keyphrases
- video games
- sentiment analysis
- sentence level
- spoken dialog
- opinion mining
- learning experience
- sentiment classification
- text classification
- game play
- positive or negative
- educational games
- text mining
- computer games
- game design
- game playing
- natural language processing
- online reviews
- serious games
- sentiment lexicon
- social media content
- product reviews
- natural language
- educational video games
- product features
- public opinion
- user generated
- user interface
- multi aspect
- co occurrence
- reinforcement learning
- commercial games
- social networks