Constrained Deep Reinforcement Learning for Low-Latency Wireless VR Video Streaming.
Shaoang LiChangyang SheYonghui LiBranka VuceticPublished in: GLOBECOM (2021)
Keyphrases
- video streaming
- low latency
- wireless local area networks
- video communication
- streaming video
- wireless channels
- video quality
- video streams
- high speed
- highly efficient
- high throughput
- mobile nodes
- real time
- peer to peer
- virtual machine
- low complexity
- wireless networks
- streaming services
- stream processing
- wireless communication
- user experience
- video coding
- video data
- digital libraries
- multimedia
- video content
- microarray
- mobile networks
- image quality
- wireless sensor networks
- data analysis
- data streams
- computer vision