Larger Step Faster Speed: Investigating Gesture-Amplitude-based Locomotion in Place with Different Virtual Walking Speed in Virtual Reality.
Pingchuan KeKening ZhuPublished in: VR (2021)
Keyphrases
- virtual reality
- walking speed
- virtual environment
- humanoid robot
- gait recognition
- virtual world
- limit cycle
- virtual reality technology
- augmented reality
- computer graphics
- virtual museum
- computer animation
- interactive virtual
- multi sensory
- three dimensional
- virtual space
- virtual humans
- force feedback
- collaborative virtual environments
- feedback loop
- disturbance rejection
- mobile robot
- virtual laboratory
- gesture recognition
- post processing
- virtual training
- tangible user interface
- visual data mining
- hand gestures
- multi modal
- high dimensional
- moving objects