Constructive Alignment in Game Design for Learning Activities in Higher Education.
Margarida RomeroGeorge KalmpourtzisPublished in: Inf. (2020)
Keyphrases
- higher education
- game design
- learning activities
- e learning
- learning objectives
- mobile learning
- learning processes
- educational games
- computer games
- video games
- learning technologies
- learning environment
- online learning
- game based learning
- hong kong
- game play
- learning objects
- learning design
- serious games
- learning management systems
- technology enhanced
- learning process
- m learning
- distance learning
- learning content
- blended learning
- mobile devices
- learning platform
- design process
- learning scenarios
- learning tools
- case study
- distance education
- learning resources
- learning experience
- multimedia
- instructional strategies
- machine learning