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Rendering grass terrains in real-time with dynamic lighting.
Kevin Boulanger
Sumanta N. Pattanaik
Kadi Bouatouch
Published in:
SIGGRAPH Sketches (2006)
Keyphrases
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real time
real time rendering
computer graphics
high fidelity
image synthesis
graphics hardware
changing environment
viewpoint
image based rendering
vision system
dynamic environments
dynamically changing
stereo vision
illumination conditions
low cost
three dimensional
computer vision