A Game Benchmark for Real-Time Human-Swarm Control.
Joel MeyerAllison PinoskyThomas TrzpitEd ColgateTodd D. MurpheyPublished in: CASE (2022)
Keyphrases
- real time
- control system
- real time control
- human operators
- computer games
- game playing
- game theory
- low cost
- game play
- particle swarm optimization
- swarm intelligence
- social behavior
- video games
- control loop
- high speed
- control signals
- control strategy
- robotic systems
- human behavior
- virtual world
- control method
- collective behavior
- human interaction
- human players
- human errors
- human subjects
- autonomous vehicles
- human users
- nash equilibrium
- data acquisition
- ant colony optimization
- cooperative
- learning environment