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Real-Time Collision Detection for Dynamic Virtual Environments.
Gabriel Zachmann
Matthias Teschner
Stefan Kimmerle
Bruno Heidelberger
Laks Raghupathi
Arnulph Fuhrmann
Published in:
VR (2005)
Keyphrases
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collision detection
virtual environment
real time
virtual reality
computer graphics
real environment
virtual world
multi user
rigid body
three dimensional
face recognition
dynamic environments
bounding box
virtual learning environments