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Borderline vs. unknown: comparing three-valued representations of imperfect information.
Davide Ciucci
Didier Dubois
Jonathan Lawry
Published in:
Int. J. Approx. Reason. (2014)
Keyphrases
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imperfect information
game theoretic
game playing
game tree search
card game
imperfect information games
real time strategy games
perfect information
game theory
game tree
alternating time temporal logic
cooperative
xml documents
query processing
monte carlo
computer games