Evolving missions to create game spaces.
Daniel KaravolosAntonios LiapisGeorgios N. YannakakisPublished in: CIG (2016)
Keyphrases
- space exploration
- game design
- game playing
- computer games
- game theory
- educational games
- virtual world
- video games
- game play
- cooperative game
- human computation
- imperfect information
- game based learning
- automatically generate
- artificial intelligence
- learning experience
- optimal strategy
- evolutionary algorithm
- cooperative
- case study
- game players
- data sets