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Spark: modular, composable shaders for graphics hardware.

Theresa FoleyPat Hanrahan
Published in: ACM Trans. Graph. (2011)
Keyphrases
  • graphics hardware
  • volume rendering
  • real time
  • processing speed
  • texture mapping
  • image based rendering
  • image processing
  • three dimensional
  • d objects
  • computer graphics
  • d scene
  • d mesh
  • graphics processing units