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Neuroevolution for Micromanagement in the Real-Time Strategy Game Starcraft: Brood War.
Jacky Shunjie Zhen
Ian D. Watson
Published in:
Australasian Conference on Artificial Intelligence (2013)
Keyphrases
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real time strategy games
case based planning
multi agent
artificial neural networks
imperfect information
opponent modeling
crossover operator
network topologies
neural network
artificial intelligence
controller design
machine learning
expert systems
evolutionary algorithm
domain knowledge
worst case