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Sentimental Avatars: Gender Identification and Vehicles of Selfhood in Popular Media From Nineteenth-Century Novels to Modern Video Games.
Lisa Mendelman
Rabindra A. Ratan
Joseph A. Fordham
Megan L. Knittel
Oskar Milik
Published in:
Games Cult. (2021)
Keyphrases
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video games
game play
learning experience
computer games
game players
game playing
virtual world
educational games
game design
virtual environment
game based learning
learning tools
multimedia
game development
serious games
virtual reality
digital media
case study
real time
commercial games