Troubadour: A Gamified e-Learning Platform for Ear Training.
Matevz PesekZiga VuckoPeter SavliAlenka KavcicMatija MaroltPublished in: IEEE Access (2020)
Keyphrases
- e learning
- online training
- online learning
- educational institutions
- training set
- higher education
- learning objects
- real time
- computer based training
- learning resources
- training samples
- virtual training
- supervised learning
- learning environment
- test set
- learning experience
- learning process
- learning management systems
- life long
- web based training
- human identification
- ear recognition
- content management
- training phase
- serious games
- distance learning
- learning activities
- knowledge management
- machine learning
- data sets