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An adaptive texture-depth rate allocation estimation technique for low latency multi-view video plus depth transmission.
Mario Cordina
Carl James Debono
Published in:
VCIP (2013)
Keyphrases
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multi view
depth video
depth map
free viewpoint
depth image based rendering
rate allocation
view synthesis
low latency
depth information
stereoscopic video
d objects
d scene
virtual view
three dimensional
real time
semi supervised
rate distortion
end to end
video coding
bitstream
video data
bit rate
computer vision