Game-based Learning and Augmented Reality Navigation APP for Children's Libraries.
Yu-Wei LeeKo-Chiu WuPublished in: ICCE-TW (2019)
Keyphrases
- augmented reality
- game based learning
- educational games
- elementary school students
- game design
- computer games
- tangible user interface
- video games
- digital game based learning
- input device
- hong kong
- virtual objects
- game play
- learning outcomes
- virtual world
- learning environment
- human computer interaction
- virtual reality
- user experience
- game playing
- mobile learning
- user interface
- digital games
- learning tools
- real environment
- learning processes
- artificial intelligence
- serious games
- real scenes
- technology enhanced learning
- mobile applications
- learning systems
- head mounted display
- image processing
- computer vision