Perceived Rendering Thresholds for High-Fidelity Graphics on Small Screen Devices.
Matt AranhaKurt DebattistaAlan ChalmersSteve HillPublished in: TPCG (2006)
Keyphrases
- high fidelity
- small screen
- mobile devices
- mobile phone
- handheld devices
- real time
- computer graphics
- medical image compression
- high quality
- mobile learning
- high resolution
- mobile users
- video conferencing
- multimedia
- mobile environments
- decision making
- learning activities
- user interface
- mobile applications
- image processing