Telemetry-Based Haptic Rendering for Racing Game Experience Improvement.
Jiwan LeeJunwoo KimJeonggoo KangEunsoo JoDong Chul ParkSeungmoon ChoiPublished in: IEEE Trans. Haptics (2024)
Keyphrases
- high fidelity
- digital games
- game players
- game playing
- video games
- game theory
- significant improvement
- real time
- computer games
- image synthesis
- educational games
- computer graphics
- virtual environment
- cooperative
- high quality
- ray tracing
- visual feedback
- learning games
- incomplete information
- game theoretic
- nash equilibrium
- d scene
- virtual reality
- three dimensional
- image processing