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Story Pacing in Interactive Storytelling.

Stefan GöbelRainer MalkewitzFelicitas Becker
Published in: Edutainment (2006)
Keyphrases
  • interactive storytelling
  • computer games
  • goal oriented
  • virtual characters
  • automated planning
  • educational games
  • novice users
  • optimal solution
  • video sequences
  • heuristic search