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Developing and implementation of decision-making games for business education of engineering students.
Marek Milosz
Elzbieta Milosz
Published in:
EDUCON (2017)
Keyphrases
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engineering students
decision making
data mining
business intelligence
teaching methods
bounded rationality
decision makers
high school
serious games
knowledge management
e learning
real world
business process
video games
information and communication technologies
game design
website
digital games
learning games