A study of user behavior in an immersive virtual environment for digital libraries.
Fernando Adrian Das NevesEdward A. FoxPublished in: ACM DL (2000)
Keyphrases
- virtual environment
- user behavior
- virtual reality
- digital libraries
- virtual world
- multi user
- physical environment
- virtual characters
- computer graphics
- role play
- user behavior patterns
- three dimensional
- haptic interaction
- user actions
- virtual humans
- user experience
- learning outcomes
- learning experience
- learning environment