An efficient GPU-based approach for interactive global illumination.
Rui WangRui WangKun ZhouMinghao PanHujun BaoPublished in: ACM Trans. Graph. (2009)
Keyphrases
- three dimensional
- global illumination
- computer graphics
- virtual reality
- monte carlo
- ray tracing
- real time
- computer vision
- graphics hardware
- shape recovery
- structured light
- image processing
- parallel implementation
- image synthesis
- viewpoint
- subsurface scattering
- reflectance properties
- implicit surfaces
- parallel computation
- complex scenes
- parallel algorithm