Gamification for Machine Learning: The Classification Game.
Giorgio Maria Di NunzioMaria MaistroDaniel ZilioPublished in: GamifIR@SIGIR (2016)
Keyphrases
- machine learning
- pattern recognition
- machine learning methods
- feature selection
- text classification
- decision trees
- machine learning algorithms
- supervised machine learning
- game design
- supervised learning
- feature extraction
- classification accuracy
- classification scheme
- serious games
- classification method
- support vector
- supervised classification
- video games
- support vector machine svm
- support vector machine
- learning algorithm
- classification algorithm
- game theoretic
- classification systems
- learning tasks
- user experience
- knowledge acquisition
- feature space
- natural language processing
- information extraction
- classification models
- imperfect information
- rule learning
- machine learning approaches
- unsupervised learning
- computer games
- active learning
- model selection
- decision rules
- class labels
- data analysis