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Jumphair: Improving Jumping Performance in First-Person Video Games Through Visual Assistance.
Sebastian Misztal
Guillermo Carbonell
Lysann Zander
Jonas Schild
Published in:
FDG (2020)
Keyphrases
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video games
learning experience
game play
computer games
visual information
game design
educational games
visual features
learning tools
game based learning
serious games
game playing
artificial intelligence
computer supported collaboration
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