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Interactive control of physically-valid aerial motion: application to VR training system for gymnasts.
Franck Multon
Ludovic Hoyet
Taku Komura
Richard Kulpa
Published in:
VRST (2007)
Keyphrases
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virtual reality
virtual environment
training set
image processing
three dimensional
image sequences
control system
computer graphics
user friendly
control method
cmac neural network
supervised learning
multi view
space time
virtual training