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Game of words: tagging places through crowdsourcing on public displays.
Jorge Gonçalves
Simo Hosio
Denzil Ferreira
Vassilis Kostakos
Published in:
Conference on Designing Interactive Systems (2014)
Keyphrases
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human computation
public displays
video games
n gram
game theory
pos tagging
computer games
english vocabulary
word sense disambiguation
word segmentation
metadata
part of speech
educational games
computer vision
text documents