Automatic generation of graphical game assets using GAN.
Rafal KarpZaneta Swiderska-ChadajPublished in: ICCTA (2021)
Keyphrases
- automatically generate
- game theory
- computer games
- game theoretic
- game playing
- video games
- pursuit evasion
- role playing
- game design
- nash equilibrium
- serious games
- educational games
- game based learning
- optimal strategy
- imperfect information
- perfect information
- augmented reality
- virtual world
- financial markets
- game tree search
- game players
- real time strategy games
- reinforcement learning
- case study