Walking with Geo-Zombie: A pervasive game to engage people in urban crowdsourcing.
Catia PrandiPaola SalomoniMarco RoccettiValentina NisiNuno Jardim NunesPublished in: ICNC (2016)
Keyphrases
- human computation
- computer games
- game theory
- context aware
- virtual world
- nash equilibrium
- game theoretic
- video games
- intelligent environments
- human gait
- game play
- game playing
- nash equilibria
- spatial analysis
- online game
- urban planning
- game design
- user feedback
- learning games
- artificial intelligence
- geo location
- pervasive computing
- smart environments
- urban areas
- educational games
- computing environments
- ambient intelligence