End of story? Quest, narrative and enactment in computer games.
Anders Sundnes LøvliePublished in: DiGRA Conference (2005)
Keyphrases
- computer games
- interactive storytelling
- digital storytelling
- digital entertainment
- narrative generation
- story generation
- narrative structure
- video games
- educational games
- game play
- game design
- interactive narrative
- educational software
- adventure game
- serious games
- petri net
- multi agent systems
- game ai
- case study
- commercial games
- online game
- games based learning