Continuous-time games of timing.
Rida LarakiEilon SolanNicolas VieillePublished in: J. Econ. Theory (2005)
Keyphrases
- computer games
- video games
- markov chain
- game theory
- nash equilibrium
- nash equilibria
- learning agents
- dynamical systems
- markov processes
- game design
- neural network
- games played
- mixed strategy
- game tree search
- game theoretic
- computer programs
- online game
- stochastic processes
- game play
- imperfect information
- serious games
- educational games
- optimal control
- board game
- state space
- data sets
- continuous time bayesian networks