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Abnormal behavior of following peers in an online game indicates bipolar disorder and manic/hypomanic episodes.
Kenji Yokotani
Masanori Takano
Nobuhito Abe
Published in:
ASONAM (2023)
Keyphrases
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online game
abnormal behavior
peer to peer
educational games
online gaming
computer games
game based learning
high risk
multi player
online communities
virtual communities
event sequences
case study
game playing
data collection