Take a Look Around - The Impact of Decoupling Gaze and Travel-direction in Seated and Ground-based Virtual Reality Utilizing Torso-directed Steering.
Daniel ZielaskoYuen C. LawBenjamin WeyersPublished in: VR (2020)
Keyphrases
- virtual reality
- virtual environment
- augmented reality
- photorealistic
- eye tracking
- computer graphics
- three dimensional
- virtual world
- virtual reality technology
- virtual humans
- computer animation
- input output
- interactive virtual
- multi sensory
- virtual space
- virtual museum
- computer interface
- virtual laboratory
- eye gaze
- tangible user interface
- visual attention
- eye movements
- human body
- computer generated forces
- digital museum
- visual data mining
- gaze estimation
- eye tracker
- user interface